Tuesday, November 20, 2012

GLSL Shaders

This project dealt with creating interesting shaders like shading the earth with bump mapping, clouds, day/night effects loaded from different textures.
Earth

Rotating Earth showing Bump mapping, specular highlights on the water, day and night and smooth blend between them, moving clouds and rim lighting

Earth with the Moon revolving around it

Pulsing effect through the vertex shader


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